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Mobile UX: Learn to design high-quality mobile interfaces

Kursavgift: kr 8 900 | Varighet: 1 dag

Beskrivelse:

What is the Mobile UX course?
A fast-paced one-day workshop where you’ll learn the fundamentals of designing high-quality mobile interfaces. Using a real-world case-study and lots of practical examples, we will show you how to use the essential building blocks to design your own mobile app.

Why should I attend?
Mobile is everywhere. If you’re working in technology, you need to understand the basic concepts of what makes a good (and bad) mobile product. You wont be listening to a boring lecture, you will be redesigning a mobile app in a team environment. You will leave the course with confidence, know-how and practical techniques you can use back at work.

About Colman Walsh - instructor of this course
Colman Walsh is the owner and founder of UXTraining.com, a specialist provider of user experience training throughout Europe and North America. 
Colman started working as a UX designer in San Francisco in 1999.  Since then he has worked with blue-chip clients in New York, London and now Dublin. 
His expertise runs across the entire spectrum of UX: from research and strategy to design and prototyping. A fun and engaging presenter, Colman is an accomplished trainer, facilitator and workshop moderator.  Read more about Colman Watch Colman speaking


Målgruppe:

Who should attend?
Anybody involved in designing, building or managing mobile websites or applications. You might be a UX designer with a mobile-sized gap in your CV. Or a product manager who wants to understand mobile best practice. Or maybe you just want to keep your skills up-to-date in a mobile-first world. If any of this sounds familiar, you’ll benefit from this course.


Practical information

Duration: 09-17.30


Forkunnskaper:

A one-day course where you will redesign a real mobile application.


Innhold:

MODULE 1 - High-level design


The mobile landscape
  • Introducing our case study
  • What is the problem it’s trying to solve?
  • Why solve it on mobile?
  • Responsive or native?
High-level design
  • Understanding the different application types
  • Designing the high-level flow
  • Choosing a navigation model
  • Navigation elements

MODULE 2 - Workflows


On-boarding
  • Sign-up and registration
  • Login and password retrieval
  • Taking payments
  • Using payment gateways 
Common workflows
  • Displaying and choosing content
  • Complex processes and forms
  • Micro-tasks

MODULE 3 - Mobile details


Saving time
  • Error handling and prevention
  • Minimising inputs
  • Smart defaults
  • Smart selectors
Communications
  • What does this app do?
  • Notifications
  • In-app messages

MODULE 4 - Putting it all together


Putting it all together
  • Wireframes
  • Wireflows
  • Team presentations

Epost mottat


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    Kontakt oss

    Kursansvarlig

    Henning Solberg

    93 09 01 29

    henning@glasspaper.no


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